Would you like to react to this message? Create an account in a few clicks or log in to continue.


    [News] Assassins Creed 2 Patch Released

    Casterina
    Casterina
    Root Admin
    Root Admin


    Posts : 7
    Points : 52852
    Join date : 2009-12-08
    Age : 35
    Location : Newcastle, UK

    [News] Assassins Creed 2 Patch Released Empty [News] Assassins Creed 2 Patch Released

    Post by Casterina Wed Dec 09, 2009 9:49 am

    [News] Assassins Creed 2 Patch Released Assassins-Creed-2-192x144

    Ubisoft has tweeted roughly about two hours ago that Europe got a patch for the PlayStation 3 and Xbox 360. The patch will be released today on Playstation 3 and on December 11th for the Xbox 360. Here are the patch notes,

    Fixed: Situation specific bugs

    Glyph

    After the player has resolved a glyph (when the unlock code message appears), if the player presses A and B (for 360, X and O on PS3) repeatedly and quickly, the video will appear in full screen, and he will get stuck in “the truth menu”.

    Fast Travel

    Some feedback states that Ezio loses the ability to interact with the fast travel stations.

    Free roaming/Parkour

    In extremely rare occasions a bug allows Ezio to walk on air.

    Auditore Cape

    When first equipping or re-equipping the Auditore cape, users in the Villa become notorious even if the cape description says otherwise.

    Altaïr’s armour

    While wearing Altair’s armour the game crashes when performing multiple consecutive double assassinations.

    Toscana

    The game occasionally crashes if the player dies in Toscana, the player is stuck in the animus loading screen.

    Water

    Ezio and NPCs may get stuck beneath map if pushed in water.

    Animus Loading Screen

    There were reports of the game crashing while the player is in the Animus loading screen

    Fixed: Mission specific issues

    Sequence 05 Mission 01

    The game froze after completing the mission and following certain steps.

    Sequence 06 Mission 02

    An extremely rare issue could make the game freeze while Ezio is fighting the guards.

    Sequence 07 Mission 02

    Sometimes the civilians knocked down by Rosa could “float”.

    Sequence 07 Mission 07

    When the user is in an open conflict, under specific situations the game crashed.

    Sequence 08 “Venezia”

    If a player desynchronises during the flying machine sequence, the player sometimes spawned near Leo’s workshop and not on the tower.

    Secret Location: “Vizitatione”

    The user remains stuck after locking onto the agile guard with the gun.

    Sequence 11 Mission 05

    The user cannot continue gameplay after quitting and loading the game. They are stuck in the hideout.

    Sequence 14 Mission 02

    The user falls through the texture if he is hit with rocks by the guards while climbing

      Current date/time is Thu May 16, 2024 8:22 pm